One of the basic
tenants of Surrealism was the notion that
creativity /genius could be a shared experience.
Through such execises in collaborative imagination
such methods as the Game of the Analogical
Portrait, the Truth Game, the When
and If Game, and the game of Exquisite
Corpse (cadavres exquis) became tools for
exploration.
André Breton
spoke of these games as "
the most fabulous
source of unfindable images
". Breton's notion
that images derived from disassociation were the
important aspect of such exercises. He
[Breton] defined surrealism as the
spontaneous exploitation of 'pure psychic
automatism', allowing the production of an
abundance of unexpected images.
The scandalous
periodical, La Révolution
surréaliste, was founded in December of
1924. In it was the proclamation, "Surrealism is
not a new or easier means of expression, nor is it
a metaphysic of poetry; it is a means toward the
total liberation of the mind and of everything that
resembles it
".
Developed in 1925,
the Exquisite Corpse was designed for group
participation and relied on the chance encounter as
a disruption of rationality and a product of the
shared, oceanic unconscious in which the
Surrealists believed.
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